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 Update Thread 
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Joined: Mon Jan 18, 2010 4:18 pm
Posts: 23
Post Update Thread
I will post any updates that are made to this game here in case users are interested in the changes but don't want to go looking for them yourselves. Please note that any updates for this game will be automatically applied via Steam.

Update - March 16
Quote:
Updates to Battlefield Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Miscellaneous

  • SecuROM is no longer present

Single Player
  • Fixed: Graphical issues on some systems on SP_03 (at start and when displaying background mountains at Up river)
  • Fixed: Character voice issue during cut scenes in SP_03b (only affected Spanish)
  • Fixed: Hang when killed using TOW Launchers in SP_05
  • Fixed: Graphical issue on some systems on SP_05 (displaying background mountains)
  • Fixed: Voice volume in cut scenes on SP_06
  • Fixed: Unexpected dialog at start of SP_08 (only affected Italian)
  • Fixed: Random crash in SP_09 cut scenes

Multi Player
  • Fixed: Server Browser - Joining a password protected server results in a connection timeout
  • Fixed: Server Browser auto updating server list when reopened causing a timeout issue
  • Fixed: Password issue during Friend invites
  • Fixed: Password text field issue on joining a password protected server
  • Fixed: Flickering ship on Arica Harbor
  • Fixed: Clan tags that use numbers in them displaying a 0 on the Select Spawn Point screen
  • Fixed: Display issue on long server names
  • Fixed: Mortar Strike icon not updating (Beta issue)
  • Fixed: No Exit Game menu option appearing at the end of some rounds.
  • Fixed: Flickering user rank icon (appeared as an animated gif) when user reaches rank 10.
  • Fixed: Flickering trees and Red Box on Laguna Presa
  • Fixed: User is logged out when failing to create a new soldier
  • Fixed: Zeus stationary weapon not appearing in stats
  • Fixed: Zu23 not appearing in stats
  • Fixed: BMD3 AA not appearing in stats
  • Fixed: Friend request displaying incorrect Veteran stats
  • Fixed: End of Round screen displayed incorrect UAV_Station now displays correct localized text.
  • Fixed: K/D ratio displays in the Front End
  • Fixed: K/D ratio displays correctly when comparing
  • Change: Server browser now defaults to list via Ping first
  • Change: News Ticker font support for Spanish, Polish, Russian and Japanese
  • Change: New message for server full (reported as I get no message when I try and join a server, it does nothing)
  • Change: New message displayed for attempting to join a password protected server without providing a password (reported as I get no message when I try and join a server, it does nothing;)
  • Change: Displays version number on Front End Legal Screen
  • Change: Display of weapon icon during loading screen


Update - March 22
Quote:
Updates to Battlefield Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Server browser downloads 100 entries instead of 500 in a chunk this makes the Cancel button more responsive
  • Fixed crash during server browser refresh
  • Low-level networking library switched back to the optimized version (the game client was temporarily running with one that had more debugging logic in it)
  • Localization fixes in the scoreboard
  • Server browser ping handling code modified

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Sat Mar 06, 2010 9:32 am
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Joined: Thu May 06, 2010 12:19 pm
Posts: 5
Location: Princeton NJ / Ottawa, ON
Post Re: Update Thread
Update for May 11th
Quote:
* Increased the base range of all Automatic and Semiautomatic weapons for more consistent close range combat.
* Slightly increased the damage of Semiautomatic rifles over long range for more consistent damage output.
* Increased the zoomed burst accuracy of LMGs and decreased LMG accuracy when moving to reduce LMG run and gun.
* Decreased the base damage of the M60 and XM8 LMGs to bring them in line with the other LMG damage values.
* Decreased the damage of the PKM over long range to balance it with other LMGs.
* Increased the base damage of the Type88 LMG to balance it with other LMGs.
* Slightly reduced the base damage of the M16 and G3 to balance the increased range.
* Slightly increased the damage of the AEK971, F2000, AN94, and AUG over long range to balance them with other Assault Rifles.
* Reduced the lethal blast range of the 40mm grenade and M2CG to highlight their role as a secondary weapon against infantry.
* Slightly Reduced the max range of the 40mm shotgun to balance it with other shotguns.
* Slightly increased the base damage of shotgun rounds and reduced their range to clarify ideal shotgun combat distance.
* Reduced the base damage of the PP2000 to balance the increased range.
* Increased the damage of the 9A91 over long range to balance its lower magazine size.
* Increased the damage and range of the M9, M93 pistols to make them more desirable as a secondary weapon.
* Increased the range of the MP443 pistol to make it more desirable as a secondary weapon.
* Increased the damage of the MP412 over long range to balance its low rate of fire.
* Slightly reduced the rate of fire of the M1911 pistol to balance it with other pistols.
* Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
* Increased the maximum number of Motion Sensors that can be carried from 2 to 3 and increased the speed which new sensors are acquired from ammo boxes.
* Significantly increased the speed of the Tracer Dart projectile to make it more effective against airborne targets.
* Increased the reload time of the Mortar Strike and reduced the damage it does to heavily armored vehicles.
* Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when using Magnum Ammo for better Kit Balance, especially in Hardcore.
* Slightly increased the Health of soldiers in Hardcore for better Kit Balance.
* Increased the benefit from the Medkit Heal+ specialization to make it more desirable as a Specialization.
* Decreased the benefit from Vehicle Reload Speed to balance it against other Vehicle Specializations.
* Slightly decreased the benefit from accuracy specializations to balance the changes to range and accuracy tweaks.
* Fixed a bug where the BMD3 would take extra damage to the front armor.
* Reduced the explosive damage from Attack Helicopter cannons.
* Increased the damage of AA guns against all targets. The AA gun should be much more effective against infantry on Port Valdez.

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Sat May 08, 2010 2:04 am
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